Mastery Peak is a quiz based game on Wayground (Formerly Quizizz) where students in a classroom participate to scale up a mountain as they answer questions set by the teacher. It gamifies the entire Q/A process of test-taking and introduces fun mini-games when students enter the 'Breakroom'. The teacher is allowed to set a 'Mastery' score - allowing students to re-attempt answers until they attain a certain level of mastery in the quiz.

Wayground invited me to re-skin the existing game and theme it in order to allow for variety in the game play. The themes had to be aligned to suit famous mountain peaks namely - Mt. Fuji and Mt. Kilimanjaro. I extensivley studied footage of travellers climbing these mountains and came up with journey visuals that best suited each environment & experience. This was a 2 month project, around a month per theme. 
Journey
Intro Screen: Tanzania
Intro Screen: Tanzania
Intro Screen: Japan
Intro Screen: Japan
Live Dashboard: Kilimanjaro
Live Dashboard: Kilimanjaro
Live Dashboard: Fuji
Live Dashboard: Fuji
Question screen: Kilimanjaro
Question screen: Kilimanjaro
Question screen: Fuji
Question screen: Fuji
Breakroom: Inside your tent
Breakroom: Inside your tent
Breakroom: Quizizz Dojo
Breakroom: Quizizz Dojo
Cherry blossom avalanche
Cherry blossom avalanche
Lava-lanche
Lava-lanche
MINI-GAMES
Circle Wars: Kilimanjaro
Circle Wars: Kilimanjaro
Circle Wars: Japan
Circle Wars: Japan
Matching pairs: Kilimanjaro
Matching pairs: Kilimanjaro
Matching Pairs: Japan
Matching Pairs: Japan
Swarm attack: Kilimanjaro
Swarm attack: Kilimanjaro
Swarm attack: Fuji
Swarm attack: Fuji
Land slide: Kilimanjaro
Land slide: Kilimanjaro
Land slide: Fuji
Land slide: Fuji
ASSETS
Ticket to climb: Diamond, Gold, Silver, Bronze, Iron tiers
Ticket to climb: Diamond, Gold, Silver, Bronze, Iron tiers
Balloons to fly: Avatars displayed flying on teacher dashboard at the end of game
Balloons to fly: Avatars displayed flying on teacher dashboard at the end of game
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